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Frequently Asked Questions
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Harvester 13, 598 CY
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September 07, 2008
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Question:
Dear Rules Lawyer:
Do clerics in LG have to declare a deity? If no can they just pick their
domains? If yes if one were to pick the war domain would he or she be allowed
the granted power of free martial weapon proficiency with deities favored weapon
and weapon focus with the deities said favored weapon?
Signed,
Blessed One
Answer:
Dear Blessed One:
LGCS 4.2 (page 9) states:
"A cleric must serve a specific non-evil deity from the LIVING GREYHAWK Deities
document (found on the campaign website). PC clerics may not serve Wastri."
NOTE: a new deities document is in the work and should be released soon.
SRD states:
"WAR DOMAIN - Granted Power: Free Martial Weapon Proficiency with deitys
favored weapon (if necessary) and Weapon Focus with the deitys favored weapon."
So the answer would be Yes, you have to pick a Deity in LG and with the war
domain you do get Martial Weapon Proficiency and Weapon Focus with the deities preferred
weapon. NOTE: If two weapons are listed, either may be used as the favored
weapon.
The Rules Lawyer
Question:
Dear Rules Lawyer:
I've played quite a few games where the cleric has rolled a one on a d8 for
a cure spell and asked the judge for a "god roll." The judge has allowed it,
sometimes rolling it themselves and sometimes letting the cleric re-roll it.
At other tables, when the healer has asked for a re-roll, the judge has
joked, "only if I get to re-roll any 8's you roll." But the intention was
clear. Whatever rolled up on the cure die was final.
Which is the "right" way to handle this?
Signed,
Bleeding in Brotton
Answer:
Dear Bleeding,
Once again, we're talking about variant rules. Although the judge is being
"nice" in allowing a "god roll" for any ones that appear on the d8's for a
cure spell, this is not provided for in Living Greyhawk. Asking a judge for
this minor "cheat" puts them on an ethical slope they don't
need to be negotiating.
Let the die fall where it will. If that cure moderate spell only rolls up a
total of 2 plus the healer's level, so be it. The divinity invoked is either
distracted, or has determined the healer (or the injured PC) is not going to
get the big bonus this round.
The Rules Lawyer
PS - Personally, I have fallen into this trap with my Bard. It's so easy to
be disappointed and beg for that reroll. Uh uh, ain't gonna do it no more no
how. Sorry, fellas!
Question:
Dear Rules Lawyer:
At a recent convention, one of our characters was dropped from above zero
hit points to below -10 hit points. The judge allowed a full "mercy round"
for other characters to come to this PC's rescue and cure them above -10 hit
points. Someone did enough healing during that round so that character
survived.
At the same convention, a similar thing happened to another table playing
the same module during the same encounter. That judge did NOT allow the
character a "mercy round" and of course, the character died.
What gives? I understand that this is a variant rule, but I thought that's
what playing in a Living campaign was supposed to eliminate. The core rules
provide a level playing field for every character. Am I wrong?
Signed,
Confused
Answer:
Dear Confused:
A "mercy round" IS a variant rule and is not allowed in Living Greyhawk. The
core rules state that a character dies at -10 hit points. The only "mercy
round" any judge is allowed to give is the one from -9 to -10 hit points. At
-9, the character has one more round to make a successful stabilization
roll. During that time, any character can come to their aid and cast some
miracle upon them and take them out of death's grasp. However, on the dying
character's turn, if they fail that final stabilization roll, they lose one
more hit point, and they die at -10. A character may only roll stabilization
rolls with lethal damage of -1 to -9 hit points.
If a character is dropped in a single attack from a positive hit point
balance to below -10, there is no opportunity to roll for stabilization
because the character is already beyond the maximum of -9. In this case, the
character dies immediately.
(See page 145 of the PHB for a clear discussion of how this works.)
Hope this clears things up!
Judges, please play by the rules. Variants like this are contrary to the
spirit of Living Greyhawk which has established a "variant free" game. Every
player deserves as level a playing field as we can give them.
The Rules Lawyer
Campaign Cards
Allowed in Living Greyhawk
The following cards are allowed
in the Living Greyhawk Campaign
Legacy of the Green Regent
Set 1 Card 8 - Wink and a Smile Legacy of the Green Regent Set 1 Card 9 - I Have That
Legacy of the Green Regent Set 1 Card 10 - Hero's Strike Legacy of the Green Regent Set 2 Card 5 - Arcane Influx
Legacy of the Green Regent Set 2 Card 6 - Holy Flood Legacy of the Green Regent Set 2 Card 7 - Twist of the Blade
Legacy of the Green Regent Set 2 Card 8 - Let's Try That Again Legacy of the Green Regent Set 3 Card 2 - Kaapow!
Legacy of the Green Regent Set 3 Card 3 - Call of the Wild Legacy of the Green Regent Set 3 Card 4 - Force of Personality
Legacy of the Green Regent Set 3 Card 5 - Not Done Yet Legacy of the Green Regent Set 3 Card 6 Feign Suprise
Legacy of the Green Regent Set 3 Card 7 - Desperate Maneuver Legacy of the Green Regent Set 4 Card 2 - Let's Try That Again
Legacy of the Green Regent Set 4 Card 3 - Hero's Strike Legacy of the Green Regent Set 4 Card 4 - Arcane Influx
Legacy of the Green Regent Set 4 Card 5 - Not This Time Legacy of the Green Regent Set 4 Card 6 - Blessed Relief
Legacy of the Green Regent Set 4 Card 7 - Power of the Hero Legacy of the Green Regent Set 4 Card 8 - I've Got Just the Potion
Legacy of the Green Regent Set 5 Card 3 - Blessed Relief Legacy of the Green Regent Set 5 Card 4 - Not This Time
Legacy of the Green Regent Set 5 Card 5 - Careful Retreat Legacy of the Green Regent Set 5 Card 7 - Divine Salvation
Legacy of the Green Regent Set 5 Card 8 - Arcane Transmogrification
All Action point options on Mark of Heroes cards are invalid in Living
Greyhawk. Mark of Heroes Set 1 Card 5 Blessed Relief
Mark of Heroes Set 1 Card 6 Twist the Blade
Mark of Heroes Set 1 Card 8 - Extra Deflection
Mark of Heroes Set 1 Card 9 - Missed Me!
Mark of Heroes Set 2 Card 4 - Feign Surprise
Mark of Heroes Set 2 Card 5 - Surprise
Mark of Heroes Set 2 Card 7 - Triumph of Hoof and Fletching
Mark of Heroes Set 3 Card 2 - Dol Arrah's Sacrifice
Mark of Heroes Set 3 Card 6 - Swift Response
Mark of Heroes Set 4 Card 2 - Spry Approach
Mark of Heroes Set 4 Card 5 - Right Scroll for the Job
Mark of Heroes Set 4 Card 6 Fast Talker
Mark of Heroes Set 4 Card 8 Missed Me
Mark of Heroes Promo Card 7 Bane of My Enemies
Mark of Heroes Set 5 Card 3 - Back to the Wall
Mark of Heroes Set 5 Card 5 - Rooftop Elite
Mark of Heroes Set 5 Card 8 - Raging Spell
Xendrik Expeditions Set 1 Card 8 - Natural Survivor
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